Ultima actualizare 02/04/2025 12:39:18

New Media Design

Master Program New Media Design is aimed at studying digital media with possible applications in film and in any format of communication. Structured as an interdisciplinary program, masteratul offers theoretical curricula and applicative activities in film direction, film imaging, filmmaking and editing.

In this specific digital medium this topic is explored and explored in concrete projects that focus on turning creativity, trying to innovate in the future. Astfel, students who are expected to become professional media technicians, can consult and participate in film projects in the film industry.

Submissions are mandatory online in the 2BitsEDU web platform.
You can authenticate your Gmail, YAHOOmail, Facebook or Linkedin account.
In this email address (YAHOO) there may be a compatibility problem in the email address and the site where you can write an admitting form.

Complete submissions are handed in after registration, exclusively in an online electronic format. The candidate must ensure that all required elements are present in the submission and can be accessed, otherwise they will not be admitted to the examination.


The institution will provide, only after registration on the Edubits platform, a folder on a secured online platform where the candidate can upload the required documents. Access to this folder is restricted to the institution and the candidate. The access details will be communicated over the email address used for registration.

APPLICATION PROCEDURE

CONDITIONS

Candidates must have completed a degree with 180 credits or 240 credits;
When applying, candidates will submit:

  1. Curriculum Vitae;
  2. An 1.500-2.000 words essay which would should explain the reasoning behind the student’s interest in new media field*;
  3. Student’s portfolio with artworks relevant for new media experience (standard format,
    these are to be evaluated for the first part of the exam 1.1);
    • 15 2D photographs that have a clear cinematographic sequence but also proper framing and depth of field, shot by the student;
    • 5-7 panoramic photographs (cylinder of spheric) that have a clear cinematographic sequence but also proper framing and depth of field, shot by the student;
    • Short feature film (max 5 min) immersive 360/ stereo/ interactive;
    • Interactive/immersive application;
  4. A new media design project (short film, application, vfx)
    these are to be evaluated for the second part of the exam 2.2

* installations, blending virtual environments and characters with 2D image, stereoscopic experience, VR or AR experience but also MR concepts

SINGLE STAGE

The tests are graded on a scale from 1 to 10

Section 1

oral exam
graded from 1 to 10

Interview based on the candidate’s CV and essay.

Section 2

Colloquium in English
graded from 1 to 10

  • Viewing and analyzing the candidate’s portfolio. Argument regarding the concept and explaining the workflow and analysis of the techniques used.
  • Discussions around the design project for a New Media product (uploaded by the candidate in the application procedure).

Note: In case of equal average marks, the candidates will be separated by taking into account the grade obtained in Section 2.

BIBLIOGRAPHY

  • Brinkmann, Ron: The Art and Science of Digital Compositing: Techniques for Visual Effects, Animation and Motion Graphics, Morgan Kaufmann, Burlington MA, 2008
  • Byrne, Bill: The Visual Effect Arsenal: VFX Solutions for the Independent Filmmaker, Focal Press, Burlington MA, 2009
  • Catmull, Ed; Wallace, Amy: Creativity inc Overcoming the Unseen Forces That Stand in the Way of True Inspiration, Random House, 2014
  • Dixon, Steve: Digital Performance: A History of New Media in Theater, Dance, Performance Art, and Installation, The MIT Press, Cambridge, 2007 (reprinted edition, 2015)
  • Frich, Arnaud: Panoramic Photography: From Composition and Exposure to Final Exhibition, Focal Press, Burlington MA, 2007
  • Hussar, John J.: 360 Degree Spherical Video: The Complete Guide to 360-Degree Video, Grey Goose Graphics LLC, New York, 2016
  • Isaacson, Walter; The Innovators, Simon and Schuster, 2014
  • Manovich, Lev: The Language of New Media, The MIT Press, Cambridge, 2002
  • Mendiburu, Bernard: 3D Movie Making: Stereoscopic Digital Cinema from Script to Screen, Focal Press, Burlington MA, 2009
  • Wilson, Stephen: Information Arts: Intersection of Art, Science and Technology, The MIT Press, Cambridge, 2003

IMPORTANT:

  1. In case of equal average marks, the candidates will be separated by taking into account the grade obtained in Section 2.
  2. If equality persists, the candidates will be separated by taking into account the grade obtained in Section 1.